![]() Its performance issues, which included background pop-in, were also lambasted. Fans and critics accused the game of having dated graphics, especially for a title meant to launch alongside a brand-new Xbox system. Halo Infinite faced criticism even before it launched when Microsoft posted an eight-minute gameplay trailer in July 2020. As things stand, it’s difficult seeing how, or if, this game can ever recover ![]() Infinite problemsĪfter a year-long delay, you’d think Halo Infinite would be in a better state. But as we all know, Halo Infinite failed to deliver the goods. #Into infinite obscurity tab series#It was positioned to be a hit for Microsoft’s then-new “next-gen” console, the Xbox Series X - with the game plastered across Xbox Series X boxes. Given 343 Industries' spotty record with the Halo franchise up to that point, people were understandably skeptical about Halo Infinite. Halo 5 was a sales success but soon faded into obscurity as fans continued playing Call of Duty and similar FPS titles. Halo 5 wasn’t the first entry to feature another protagonist besides Master Chief (see: Halo 2), but, generally speaking, fans didn’t seem to care much for Spartan Locke (played by Marvel’s Luke Cage star, Mike Colter). Though it was an objectively solid game that delivered an enjoyable multiplayer experience, players didn’t care much for its campaign. Halo 5: Guardians was 343’s chance to prove it was capable of properly managing the franchise. These issues have since been (mostly) resolved, but the persistent online issues marred what is otherwise a stellar collection. Considering how Halo games became hugely popular because of their addictive online modes, this was unacceptable. In fact, it was flat-out broken for many years. What went wrong with the Master Chief Collection? Though the single-player portions of each game were technically sound, the online multiplayer barely functioned. I’d like to hear from anyone else who’s noticed this change.Halo: The Master Chief Collection should have been a stellar collection of Halo games but a broken multiplayer experience ruined it for many players. I consider this a dirty business practice, especially as it’s happening (at least in my friend’s case) without the creators consent. #Into infinite obscurity tab pro#They’re pretending that users have the option for standard or Pro, but they are quietly converting thousands of tabs to Pro only. I messaged a friend of mine who used to write out tabs and put them on the site recently and he was shocked to find many, many of his submitted tabs were now marked as “Pro”, making them inaccessible to the vast majority of users. However, now they are only available with the pro service. I’ve even found the exact tabs from the exact users that I used to use. I’ve been revisiting songs I used to know. ![]() That alone hurts the experience of playing through their site, but they’ve recently taken things a step even further. To close some of these ads, you have to choose an option with some rude line like “No thanks, I don’t want to be good at guitar”. ![]() These tabs and chords are user submitted, so the site isn’t doing anything but hosting them. I’m sure it’s useful for some people, but I’m fine with just the tabs. These ads are always for their “Pro” service. They started popping up randomly, blocking out the entire screen, and often have incredibly hard to find close options. I told myself, ‘fine, it’s a business and they have to make money somehow’. Now I avoid it at all costs as it provides the shittiest possible user experience of any website I use. It used to be an incredibly deep, easy to use site. I’ve been using since I first started playing in 2004. ![]()
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